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Tuesday, April 7, 2026
Artist Interview Experience
Artist Interview with Joshua Axner and Brad Clark
Presentation
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Start of FIEA Portfolio
Intro to Blueprints
Treasure Chest 1. Exported a treasure chest asset from FAB. Created a rig and "open chest" animation in Maya. Imported it into my ...
Modular Environment in Unreal Engine - Part One
Proxy Blockout Our assignment was to create a modular, stone-carved block for the environment in Unreal Engine. To begin, we needed to estab...
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