Candelabara
Arcane Style
Final Pass:
3D Blockout (Base Colours):
I added some basic materials and textures in Maya to render a simple color pass, which will help me figure out how to stylistically draw over the shadows and highlights in 2D. Additionally, it served as an easy way to pick out colour combinations for the prop.
3D Blockout:
3D Wireframes:
References:
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